Difference between revisions of "Hide and Seek 2"

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{{Project
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|title=Hide and Seek 2
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|image=SkypeWII2Small.JPG
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|coordinator=AndreaBonarini
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|tutor=AndreaBonarini
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|students=MattiaBerlusconi; DavideGadioli;
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|resarea=Robotics
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|restopic=Robogames
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|start=2009/10/28
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|end=2010/02/27
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|status=Closed
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|level=Bs
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|type=Thesis
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}}
 
This is a part of the [[ROBOWII|RoboWII]] effort.
 
This is a part of the [[ROBOWII|RoboWII]] effort.
 
Aim of this project for the Robotics course (possibly extended to BS thesis) is to develop tools to enable an autonomous robot to play Hide&Seek against a human. The main focus is on vision-based scene analysis and, for the thesis, on the integration of different data to produce an effective game.
 
Aim of this project for the Robotics course (possibly extended to BS thesis) is to develop tools to enable an autonomous robot to play Hide&Seek against a human. The main focus is on vision-based scene analysis and, for the thesis, on the integration of different data to produce an effective game.
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*December 23, 2009 First system running, end of project
 
*December 23, 2009 First system running, end of project
 
*January 30, 2010 Thesis finished, writing document, demo and movie
 
*January 30, 2010 Thesis finished, writing document, demo and movie
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Analysis of Open CV and identification of interesting tools fo a scenario documentation <br>Relazione del progetto[http://dl.dropbox.com/u/1034665/relazionefinale27-01.pdf]

Latest revision as of 15:07, 3 October 2011

Hide and Seek 2
Image of the project Hide and Seek 2
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: MattiaBerlusconi (berlu87@gmail.com), DavideGadioli (gadio87@gmail.com)
Research Area: Robotics
Research Topic: Robogames
Start: 2009/10/28
End: 2010/02/27
Status: Closed
Level: Bs
Type: Thesis

This is a part of the RoboWII effort. Aim of this project for the Robotics course (possibly extended to BS thesis) is to develop tools to enable an autonomous robot to play Hide&Seek against a human. The main focus is on vision-based scene analysis and, for the thesis, on the integration of different data to produce an effective game.

Planning

  • October 28, 2009 Start
  • November 10, 2009 Analysis of Open CV and identification of interesting tools fo a scenario
  • November 20, 2009 Definition of specific goals and timing
  • December 23, 2009 First system running, end of project
  • January 30, 2010 Thesis finished, writing document, demo and movie

Analysis of Open CV and identification of interesting tools fo a scenario documentation
Relazione del progetto[1]