Difference between revisions of "Living Objects"

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[[Category:Research Topic]]
 
[[Category:Research Topic]]
 
This research topic belongs to the [[belongsToArea::Robotics]] research area.
 
This research topic belongs to the [[belongsToArea::Robotics]] research area.
The aim is to investigate as objects that could be found in normal antropic environment can have a character and move to interact with people.
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The aim is to investigate as objects that could be found in normal antropic environment can have a character, personality trait/emotion/mood and move to interact with people.
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Some reference literature:
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[http://dl.acm.org/citation.cfm?id=2696461 David Sirkin, Brian Mok, Stephen Yang, Wendy Ju (2015) Mechanical Ottoman: How Robotic Furniture Offers and Withdraws Support. HRI 2015]
  
 
Ongoing projects on this topic:
 
Ongoing projects on this topic:
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[[IGOHR]]
  
 
{{#ask: [[Category:Project]][[prjResTopic::{{PAGENAME}}]][[prjStatus::Active]]|format=ul}}
 
{{#ask: [[Category:Project]][[prjResTopic::{{PAGENAME}}]][[prjStatus::Active]]|format=ul}}

Latest revision as of 23:30, 24 June 2018

This research topic belongs to the Robotics research area. The aim is to investigate as objects that could be found in normal antropic environment can have a character, personality trait/emotion/mood and move to interact with people.

Some reference literature:

David Sirkin, Brian Mok, Stephen Yang, Wendy Ju (2015) Mechanical Ottoman: How Robotic Furniture Offers and Withdraws Support. HRI 2015

Ongoing projects on this topic: IGOHR