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Automatic Content Generation in Computer Games
PrjCFUMax 20  +
PrjCFUMin 5  +
PrjDescription The generation of customized game content s/Teaching/HomePage/AIRLab_AA20092010.pdf)
PrjImage Image:gar.jpg  +
PrjLevel Bachelor of Science + , Master of Science +
PrjResArea Computational Intelligence and Games +
PrjResTopic Computational Intelligence and Games +
PrjStarts 1 October 2009  +
PrjStatus Closed  +
PrjStudMax 2  +
PrjStudMin 1  +
PrjTitle Automatic Content Generation in Computer Games  +
PrjTutor User:DanieleLoiacono +
PrjType Course + , Thesis +
Categories ProjectProposal  +
Modification date 28 April 2011 16:04:24  +
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