Automatic Content Generation in Computer Games

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Title: Automatic Content Generation in Computer Games


Description: The generation of customized game content for each player is an attractive direction to improve the game experience in the next-generation computer games. In this scenario, Machine Learning could play an important role to provide automatically such customized game content. Several projects and theses are available on this topic, please contact us for additional information.

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Tutor: DanieleLoiacono (
Start: 2009/10/01
Students: 1 - 2
CFU: 5 - 20
Research Area: Computational Intelligence and Games
Research Topic: Computational Intelligence and Games
Level: Bs, Ms
Type: Course, Thesis
Status: Closed