Difference between revisions of "Designing Living Objects"

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{{ProjectProposal
 
{{ProjectProposal
 
|title=Designing Living Objects
 
|title=Designing Living Objects
|image=
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|image= EmotionalTrashBin.jpg
 
|description=The aim of this activity is to investigate how one or more objects in an antropic environment (home, office, hospital) can be designed and implemented to have a character and to move, having nice interactions with people. The work to be done concerns the analysis, definition, design and implementation of at least one of these objects.  
 
|description=The aim of this activity is to investigate how one or more objects in an antropic environment (home, office, hospital) can be designed and implemented to have a character and to move, having nice interactions with people. The work to be done concerns the analysis, definition, design and implementation of at least one of these objects.  
 
|tutor=AndreaBonarini
 
|tutor=AndreaBonarini
|start=Anytime
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|start=2017/10/15
 
|studmin=1
 
|studmin=1
 
|studmax=2
 
|studmax=2

Latest revision as of 23:20, 17 August 2017

Title: Designing Living Objects
EmotionalTrashBin.jpg

Image:EmotionalTrashBin.jpg

Description: The aim of this activity is to investigate how one or more objects in an antropic environment (home, office, hospital) can be designed and implemented to have a character and to move, having nice interactions with people. The work to be done concerns the analysis, definition, design and implementation of at least one of these objects.
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Start: 2017/10/15
Students: 1 - 2
CFU: 5 - 20
Research Area: Robotics
Research Topic: Living Objects
Level: Bs, Ms
Type: Thesis, Course
Status: Active

Some examples: robotic lamp https://www.youtube.com/watch?v=81NfYp7JpUY, an object https://www.youtube.com/watch?v=3N1Q8oFpX1Y