Difference between revisions of "Drone Laser Game"

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*sharp gp2d12 proximity sensor x4
 
*sharp gp2d12 proximity sensor x4
 
*mb1240 sonar sensor x2
 
*mb1240 sonar sensor x2
*WiiCam
 
  
 +
==== WiiCam ====
 +
We build a [LINK circuit] with the WiiCam to recognize the other drone.
  
 
=== Useful Links ===
 
=== Useful Links ===

Revision as of 10:44, 6 June 2013

Robotic Laser Game
Short Description: The goal of the project is to develop a laser game between flying drones, one of which autonomous and the other remotely controlled.
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: AlbertoVettolani (a.vetto89@hotmail.it), MarcoVisconti (visco.marco@gmail.com)
Research Area: Robotics
Research Topic: Robogames
Start: 04/04/2013
End: 30/12/2013
Status: Active
Level: Ms
Type: Thesis

The goal of the project is to develop a laser game between flying drones, one of which autonomous and the other remotely controlled.

Components

CRIUS All in one pro v2.0

AIOP is the flight controller board. The firmwire we used is MultiWii.

O-Droid U2

Is the core of our application. It evaluates all the logic behind the autonomous flight. Here the O-Droid page for specific information about it.

Frame

Here the page.

Arduino

We used arduino to manage sensors. They are:

  • sharp gp2d12 proximity sensor x4
  • mb1240 sonar sensor x2

WiiCam

We build a [LINK circuit] with the WiiCam to recognize the other drone.

Useful Links