Difference between revisions of "KartBot"

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<li>LibWiimote, a simple C-library that provides API for communicating with Nintendo Wiimote via bluetooth (http://libwiimote.sourceforge.net/)</li>
 
<li>LibWiimote, a simple C-library that provides API for communicating with Nintendo Wiimote via bluetooth (http://libwiimote.sourceforge.net/)</li>
 
</ul>
 
</ul>
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=== Components ===
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=== Arduino ===
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We use [http://arduino.cc/en/Main/arduinoBoardMicro Arduino Micro board] either to manage sensors and to implement low level control:
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<ul>
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<li>Infrared proximity sensor Sharp D120 ([http://bildr.org/2011/03/various-proximity-sensors-arduino/ Bildr Tutorial ])</li>
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<li>Color light sensor ([http://bildr.org/2012/01/adjd-s311_arduino/ Bildr tutorial])</li>
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</ul>
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=== Odroid ===
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Single board computer used to implement intelligence, image processing and strategy. More information about [http://hardkernel.com/main/products/prdt_info.php?g_code=G135341370451 here]

Revision as of 22:06, 18 January 2014

MarioKartBot
Image of the project KartBot
Short Description: The goal of the project is to develop an interactive game between an autonomous robot and a remotely-controlled one, based on the metaphor of the game Mario Kart.
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: ElisaDui (dui.elisa@gmail.com), DavideTessaro (davide.tessaro@gmail.com)
Research Area: Robotics
Research Topic: Robogames
Start: 20/04/2013
End: 20/12/2013
Status: Active
Level: Ms

The goal of the project is to develop a game totally inspired to Mario Kart Wii. It consists in a race among karts (I-Racer) where players can get strange weapons to obstacle their opponents trying to win the race.

Useful links:


Components

Arduino

We use Arduino Micro board either to manage sensors and to implement low level control:

Odroid

Single board computer used to implement intelligence, image processing and strategy. More information about here