Difference between revisions of "Pac-Bot"

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Aim of this project is to develop a strategic realtime Robogame, based on the classic Pac-Man videogame.
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An autonomous robot will roam in a maze trying to get the pac-dots. A human controlled robot will try to prevent it from getting to all these dots by contacting it (in case the Pac-Bot is not in Super Mode) or stay away and avoid it when the Pac-Bot is in Super Mode.
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This is a project for the Computer Engineering Project Course ("Progetto di Ingegneria Informatica", ord. 270 - 5cfu) for the Academic Year 2012-2013, and is developed on the Spykee robot using the [http://www.ros.org ROS] middleware and an Arduino robot.
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===Work done===

Revision as of 23:53, 29 November 2013

Pac-Bot
Short Description: The goal of the project is to develop an interactive game between an autonomous robot and a remotely-controlled one, based on the rules of the well-known Pac-Man game.
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: MikelVuka (mikel.vuka@mail.polimi.it)
Research Area: Robotics
Research Topic: Robogames
Start: 20/09/2012
End: 30/9/2013
Status: Active
Level: Bs
Type: Course

Aim of this project is to develop a strategic realtime Robogame, based on the classic Pac-Man videogame.

An autonomous robot will roam in a maze trying to get the pac-dots. A human controlled robot will try to prevent it from getting to all these dots by contacting it (in case the Pac-Bot is not in Super Mode) or stay away and avoid it when the Pac-Bot is in Super Mode.

This is a project for the Computer Engineering Project Course ("Progetto di Ingegneria Informatica", ord. 270 - 5cfu) for the Academic Year 2012-2013, and is developed on the Spykee robot using the ROS middleware and an Arduino robot.


Work done