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[[Image:Dimensioni macrocategorie costi.png|200px|Image of the project RoboWII2.0.L]]
[[prjImage::Image:Dimensioni macrocategorie costi.png|]]
Coordinator: AndreaBonarini (
Students: GabrielePallotta (, LuigiParpinel (, MarcoFragnoli (, MirkoCurtolo (
Research Area: Robotics
Research Topic: Robogames
Start: 2009/06/08
End: 2010/07/15
Status: Active
Level: Ms
Type: Course

This project for the Software Lab Course (eventually to be extended as bachelor thesis), is aimed at evaluating the suitability of the Lego NXT kits to implement robogames.

This work is done as part of the ROBOWII effort.


Work done by Curtolo and Fragnoli

In May 2010:

  • Reengineering robot predator
  • Reconstruction of the robot predator

In June 2010:

  • Analysis of behaviors of the prey
  • Analisis of the playability of the game

In July 2010:

  • Implementation of new algorithms to move the prey

In September 2010:

  • Testing


Work done by Parpinel and Pallotta

In July 2009:

  • Comunication wiimote - Lego NXT through PC.
  • Study the sensitivity of the wiimote g-sensor.
  • Simple gesture commands from wiimote to NXT

In September 2010:

  • Acquisition of the WIIMotePlus
  • Implementation of a gesture definition system
  • Implementation of two robots

In February 2010

  • Development of a hunt game
  • Implementation of a prey robot
  • Implementation of predator robot

Bachelor thesis by Pallotta and Parpinel: Media:RoboWii_2.0.L-ver_1.0.pdf

User Manual of the game:Media:User_Manual.pdf

Source file of the‎, this zip file includes both sources for Visual Studio and sources for NXC

Description of analysis of the game and modified levels: Media:RoboWII2.0.L-Analisi_Livelli_e_descrizione_modifiche.pdf

Last version of "prey and predator" source files:

Persons in charge Gabriele Pallotta and Luigi Parpinel