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  1. 1st Level Course Projects
  2. 1st Level Theses
  3. 2D Mapping Using a Quadtree Data Structure
  4. 2nd Level Course Projects
  5. 2nd Level Theses
  6. 360view ghost removal
  7. 3D Scene Understanding
  8. A.R.Drone Parrot
  9. AADL For ROS
  10. AGW
  11. AIRLab - IITLab
  12. AIRLab Como
  13. AIRLab DEI
  14. AIRLab Durando
  15. AIRLab Lambrate
  16. AIRLab Repository
  17. AIRLab rules
  18. AIRLab survival guide
  19. AIRWiki
  20. AIRWiki Ontology
  21. AI in Racing Games
  22. A Unifying Framework for Semantic Annotation
  23. A firefox extension for semantic annotations
  24. A genetic algorithm for automatic feature extraction from EEG data
  25. A tool to find and store annotations into a unifying semantic ontology
  26. A vision-based 3D input device for space curve
  27. A vision-based 3D input device for space curves
  28. About this wiki
  29. Accurate AR Marker Location
  30. Ackerman vehicle autonomous drive
  31. Adaptive Behaviors for Robogames
  32. Adaptive Predicates
  33. Adaptive Reinforcement Learning Multiagent Coordination in Real-Time Computer Games
  34. Adding fields
  35. Adding semantics to JSPWiki
  36. Affective Computing
  37. Affective Computing And BioSignals
  38. Affective Devices
  39. Affective Robot force sensor
  40. Affective Robotic Rehabilitation
  41. Affective Robotic Rehabilitation of Upper Limbs
  42. Affective VideoGames
  43. Agents - Multiagent Systems - Agencies
  44. AirBAT Instructions
  45. Airpaper
  46. Algorithms for computing equilibria
  47. Alien-Bot
  48. Analysis of the Olfactory Signal
  49. Analyzing Traffic Speed From a Single Night Image - Light Streaks Detection
  50. AndreaGalbiati
  51. Annotation aggregators from social applications
  52. Anthropomorphic Robotic Wrist
  53. Aperiodic visual stimulation in a VEP-based BCI
  54. April 1st Projects
  55. ArduQuad
  56. Arduino
  57. Autistic Children Play Robot
  58. Automated Recognition between alkaline and non-alkaline AA batteries
  59. Automated extraction of laser streaks and range profiles
  60. Automatic Content Generation in Computer Games
  61. Automatic Differentiation Techniques for Real Time Kalman Filtering
  62. Automatic generation of domain ontologies
  63. Automatically assigning Wikipedia articles to macro-categories
  64. AutonomousDrifting
  65. Autonomous Robot for emotional interaction
  66. B-Smart Behaviour Sequence Modeler and Recognition tool
  67. BCI & artifacts
  68. BCI based on Motor Imagery
  69. BCI on Sockets
  70. Bachelor of Science
  71. Balancing Robot Development
  72. Balancing robots: Tilty, TiltOne
  73. Ballbot
  74. Barking Robots
  75. BasketBot
  76. Batch Learning for Poker
  77. Batteries and chargers
  78. BehaviorTiltingRobot
  79. Behavior recognition from visual data
  80. Benchmarking
  81. BinaryTags
  82. BioSignal Analysis
  83. Bio Robotics
  84. Biofeedback and neurofeedback systems
  85. Brain-Computer Interface
  86. Brake Padal Implementing on a Golf Cart
  87. BringMeHome
  88. Bureaucracy
  89. C-SLAM
  90. CAN Bus bootloader for STM32 microcontrollers
  91. CPG for Warugadar
  92. Camcorder
  93. Cameras, lenses and mirrors
  94. Cestino
  95. Characterization of the NIA signal
  96. Classification of EMG signals
  97. Co-authorship 2.0: Patterns of collaboration in Wikipedia
  98. Cognitive SLAM
  99. Collaborations
  100. Combinatorial optimization based on stochastic relaxation
  101. Combining Estimation of Distribution Algorithms and other Evolutionary techniques for combinatorial optimization
  102. Coming soon...
  103. Comparison of State of the Art Visual Odometry Systems
  104. Computational Intelligence and Games
  105. Computer Vision and Image Analysis
  106. Computer controlled Braking on the Alpaca Golf Cart
  107. Computer controlled Steering on the Alpaca Golf Cart
  108. Concierge
  109. Configuring Subversion
  110. Connectors
  111. Contact printer
  112. Content Generation
  113. Control of Whitefinger
  114. Control of Whitefingers
  115. Controllo Robot Mobile Fives
  116. Correlation-based 3D reconstruction with pan/tilt stereo-camera
  117. CorsoReti
  118. Course
  119. Courses
  120. Crash Course on Robot Emotion
  121. Creation of new EEG training by introduction of noise
  122. CrickBot
  123. Criteria for passing the internal review before the registration deadline of the German Open 2010
  124. Crocobot
  125. Cross-compiling for the RaspberryPi
  126. DEI Subversion Administration
  127. Data Extraction From Wikis
  128. Data Mining in Computer Games
  129. Data collection for mutual calibration
  130. Dealers
  131. Deep Learning on Event-Based Cameras
  132. DeiPhdRoomPrinter
  133. Dense 3D Reconstruction
  134. Description Logics
  135. Description Logics Extensions
  136. Design and development of a semantic wiki engine
  137. Designing Living Objects
  138. Detecting patterns in ontology usage
  139. Detection of objects on the ground using stereo vision.
  140. Development an Artificial Intelligence System solving the MS Pac-Man videogame
  141. Development of a Hand Prothesis
  142. Development of a neck for humanoid robot
  143. Development of robot Maximum One - control and programming
  144. DiffDrivePlanner
  145. Disassembling a Roomba 560
  146. Driftingcar
  147. Driving an autonomous wheelchair with a P300-based BCI
  148. Driving companions
  149. Drone Laser Game
  150. Dynamic Page Generation
  151. E-2? - A robot for exhibitions
  152. E-2? Behaviors
  153. E-2? Body
  154. E-Science
  155. E2GoHome
  156. EKF on Manifolds
  157. EMBOT
  158. EMG, new test
  159. EasyChair Reviews
  160. Effects of Continuous and Discrete Perception and Decision in Exploration
  161. Effects of Rates of Perception and Decision in Exploration
  162. Electroencephalographs
  163. Electromagnetic kicker for middle-size RoboCup soccer robots
  164. Elevators
  165. Embedded registers view plug-in for Eclipse
  166. Emergent Semantics in Wikipedia
  167. Emotion From Mouse and Keyboard
  168. Emotion from Interaction
  169. EmotionalBlueTrashBin
  170. EmotionalLamp
  171. EmotionalSoundExpression
  172. EmotionalTrashBin
  173. EmotionalTrashBin2
  174. Emotional Bioinspired Control
  175. Emotions and dialogue in a peer production community: the case of Wikipedia
  176. Enriching search results with semantic metadata
  177. Environment Monitoring
  178. Etica hacker: l'imperativo è hands-on
  179. Eugenio Lomurno
  180. Events
  181. Evolutionary game theory for biology
  182. Evoptool: Evolutionary Optimization Tool
  183. Evoptool Experiments
  184. Exploit of betting patterns using genetic algorithms and reinforcement learning
  185. Exploration Strategies
  186. Exploratory data analysis by genetic feature extraction
  187. Extended Kalman Filtering on Manifolds
  188. Extending a search engine with semantic information
  189. Extending a wiki with semantic templates
  190. Extension of the quadruped robot WARUGADAR
  191. Extraction
  192. FCBot
  193. FaDe
  194. FaceAnalysisInVideogames
  195. Face detection
  196. Facebook Automatic List Suggestion
  197. Facebook automatic list suggestion
  198. FailureDetectionMAS
  199. Feature Extraction
  200. Feature Selection and Extraction for a BCI based on motor imagery
  201. FinAgent
  202. Finished Projects
  203. Firefox Extension for Semantic Annotation
  204. First Level Course Projects
  205. First Level Theses
  206. Five's Mobile Robot Control
  207. Flipperbot
  208. Flying machine
  209. FolksOnt
  210. Friendship Recommendation System based on a Social Network Topological Analysis
  211. Funded Projects
  212. Fuzzy Temporal Logic
  213. GRAPE project
  214. GabrielManzoni
  215. Game Theory
  216. Game theoretic analysis of electric power
  217. General disclaimer
  218. GeoOntology
  219. GesturesForRoboWII
  220. Gestures in Videogames
  221. Getting Started With PIC
  222. Getting Started With PIC(TM) MCU
  223. Giskar - Distance estimation through single camera features applied to Neural Networks
  224. Git
  225. Gnuplot in cpp
  226. Graphical user interface for an autonomous wheelchair
  227. HE-KNOWS - An electronic nose
  228. HOWTO fill in your AIRWiki user page
  229. HOWTO make your user page public
  230. HRVCar
  231. HW/SW modular architecture for robots
  232. Hand gesture guided desktop lamp
  233. Hand prosthesis
  234. Hand prosthesis using robotics principles
  235. HeadsetControlForWheelChair
  236. Hide and Seek 2
  237. High-level architecture for the control of humanoid robot
  238. Highly Interactive Robogames
  239. How to mount electrodes
  240. How to setup BCI software
  241. Human-Like AI in Games
  242. Human-Robot Gestual Interaction
  243. Human behavior control on a robot
  244. HumanoidRobotHead
  245. Humanoid and bio-inspired robots
  246. Humour
  247. I-Racer
  248. I-Semantics 2008
  249. I.DRIVE Data Logger
  250. IGOHR
  251. IIT-Lab
  252. Image Analysis and Synthesis
  253. Image resize by solving a sparse linear system
  254. Image retargeting by k-seam removal
  255. Implementing steering on a Golf Cart
  256. Indoor Localization using NuZoo base station
  257. Indoor localization system based on a gyro and visual passive markers
  258. Inertial Measurement Units
  259. Information geometry and machine learning
  260. Infrared Range Sensors
  261. Installing JSPWiki and Tomcat
  262. Integrating Motor Imagery and Error Potentials in a Brain-Computer Interface
  263. Integration of scanSLAM and ARToolKit in the MoonSLAM framework
  264. Interaction for E-2?
  265. Interpretation of facial expressions and movements of the head
  266. Inverse scaling parametrization for Monocular Simultaneous Localization and Mapping
  267. JOFS
  268. Jedi Robot Training 1.0
  269. Jedi Robot Training 2.0
  270. Jedi Robot Training 3.0
  271. Jedi Training Robogame
  272. Jobe
  273. KartBot
  274. Kinect
  275. King of the Hill
  276. Known SMW bugs
  277. Kobra navigation stack
  278. Krog
  279. LARS and LASSO in non Euclidean Spaces
  280. LCM middleware on embedded platform
  281. LCR-Relevant Sites
  282. LURCH - The autonomous wheelchair
  283. LURCH Restyling
  284. Laser Game Bot
  285. Laser Range Finders
  286. Lastnews
  287. Lathe
  288. Layers
  289. Learning Robogames
  290. Learning movements with robot and buzzer
  291. Lego Mindstorms
  292. LionHell McMillan
  293. LionHell McMillan II
  294. Living Objects
  295. Localization of E-2?
  296. Long Exposure Images for Resource-constrained video surveillance
  297. Low-cost IMU
  298. Low-cost Robotics
  299. Low Cost Laser Range Finder
  300. Low Cost RTK GPS
  301. Lung Cancer Detection by an Electronic Nose
  302. Lupin
  303. Lurch electronics development
  304. MLC
  305. MRT
  306. MRT, the Milan Robocup Team
  307. MRT: Assembling and testing two robots Triskar
  308. MRT: Ball Detection and Tracking with Hough and Kalman
  309. MRT: Design of the electrical and wiring diagram of the robots Triskar
  310. MRT: Development of a multi-purpose debugger for MRT-based robots
  311. MRT: adding an electronic compass to existing robots
  312. Machine Learning
  313. Machine Learning for Crop Weed Classification
  314. Making rubber models
  315. Manipulators
  316. Master Level Course Projects
  317. Master Level Theses
  318. Master of Science
  319. Materials
  320. Mathematica
  321. Media Coverage
  322. Mesh Refinement with Deep Learning
  323. MfxCloneBot
  324. Microcontrollers and accessories
  325. Milan Robocup Team Robot development
  326. Mining the Network of Coordination Interactions in Wikipedia
  327. Mining wikipedia categories
  328. Mobile Devices
  329. Modular Robotic Toolkit
  330. Monocular Simultaneous Localization And Mapping with Moving Object Tracking using Conditional Independent submaps
  331. MoonSLAM Reengineering
  332. MoonSlam
  333. Motion Planning for Warugadar
  334. Motor control boards
  335. Motors, gearboxes & encoders
  336. Moxa board 2 rs422
  337. Mr. Mike
  338. Mu and beta rhythm-based BCI
  339. Multiagent cooperation
  340. Multimodal GUI for driving an autonomous wheelchair
  341. Multiobjective Reinforcement Learning Algorithms Elevator Group Control
  342. Names of semantic properties
  343. NaughtyFan
  344. Navigation Strategies
  345. Navigation system for LURCH
  346. Neuroevolution in TORCS for evolving interesting and adaptive behaviors
  347. NonPhotorealistic rendering of speed lines
  348. Number crunching
  349. ODROID
  350. OWLIE
  351. Object Recognition with Deep Boltzmann Machines
  352. Object detection and tracking with camera and radar in an automotive context
  353. Ocular Artifacts Filter implementation for a BCI based on motor imagery
  354. Odometric system based on circular points
  355. Odometric system for robots based on laser mice
  356. OmniSLAM
  357. Ongoing Robotics
  358. Online Emotion Classification
  359. Online P300 and ErrP recognition with BCI2000
  360. Online automatic tuning of the number of repetitions in a P300-based BCI
  361. Opencv
  362. Optitrack
  363. Oscilloscopes and waveform generators
  364. Other Research Areas
  365. Ovarian Cancer Detection by an Electronic Nose
  366. P300 BCI
  367. PCB Design
  368. PCB Manufacturing
  369. PCBricks
  370. PEKeB: a PiezoElectric KeyBoard
  371. PIXYBOT
  372. POLIFemo
  373. Pac-Bot
  374. Pajek graph data format
  375. Parameters optimization in TORCS exploiting genetic algorithms
  376. Parker Daedal Division
  377. Particle filter for object tracking
  378. Past Robotics
  379. PatrolDrone
  380. People
  381. People tracking by heat sensor
  382. Persistent Ontologies
  383. PetDrone
  384. PhD
  385. PhD Project
  386. Philosophy of Artificial Intelligence
  387. Phylogenetic Trees
  388. Planning in Ambient Intelligence scenarios
  389. Plate detection algorithm
  390. Player modeling in TORCS exploiting SVMs and GPUs parallelism
  391. Pneumatic Quadreuped Robot
  392. Poit cloud SLAM with Microsoft Kinect
  393. Pokety
  394. PoliManus
  395. PolisocialAutism
  396. PolyGlove: a body-based haptic interface
  397. Porting su Orocos di alcuni moduli software di Lurch
  398. Power supplies
  399. Predictive BCI Speller based on Motor Imagery
  400. Produce a video
  401. Product based variables transformations for evolutionary computing
  402. Project Proposals
  403. Project and Realization of Quadruped Robot
  404. Project proposals by research area
  405. Project proposals by tutor
  406. Project proposals by type of project
  407. Project template
  408. Projects
  409. Projects - HOWTO
  410. Proposals Robotics
  411. Puffy
  412. Puppy
  413. PvAPI
  414. Q Fitted Algorithm: The Dam Problem
  415. Quadrivio
  416. Quadrotor
  417. R2P
  418. R2P IMU firmware development
  419. ROBOWII
  420. ROGER
  421. ROS HOWTO
  422. ROS Tutorial
  423. ROS components
  424. ROS navigation local planner
  425. ROS summary
  426. RPSLSBot
  427. Rabbiati - the goalkeeper
  428. Racing
  429. Raspberry PI
  430. Rawseeds
  431. Real-Time Strategy Games
  432. Real-time removal of ocular artifact from EEG
  433. Realizzazione prototipo Robì
  434. Recam - field player
  435. Recipes
  436. Recognition and classification of geometrical objects using bio-inspired vision techniques
  437. Recognition of the user's focusing on the stimulation matrix
  438. Registered users
  439. Relationship between Cognition and Emotion in Rehabilitation Robotics
  440. Repository HOWTO
  441. Repository Template
  442. Reproduction of an algorithm for the recognition of error potentials
  443. Research Areas
  444. Research on Nash Equilibria Calculation Algorithms
  445. Resources
  446. Restoration of blurred objects using cues from the alpha matte
  447. Ricostruzione della traiettoria 3d di veicoli in intersezioni rotatorie
  448. Ridan - field player
  449. Rigo - field player
  450. Robo-Hide-and-Hunt
  451. Robo-Hide-and-Seek
  452. RoboArena
  453. RoboCom+R2P
  454. RoboCup Rescue
  455. RoboGame1718-01
  456. RoboTheatre
  457. RoboTower
  458. RoboWII1.0
  459. RoboWII2.0
  460. RoboWII2.0.1
  461. RoboWII2.0.L
  462. RoboWII2.1
  463. Robocentric MoonSLAM
  464. Robocom
  465. Robogame
  466. RobogameDesign
  467. Robogame Strategy
  468. Robogames
  469. Robogames for disabled children
  470. Robot-Children Games
  471. Robot For Autism
  472. Robot Games
  473. Robot Localization and Navigation With Visual Markers
  474. Robot development
  475. Robot head
  476. Robot per autismo
  477. Robotic Battlefield Control
  478. Robotics
  479. Robotics Teaching Assistant lectures (Como)
  480. Robotizing a Golf Cart
  481. Robust data association for high-speed SLAM
  482. Roomba - vacuum robots
  483. Roomba - vacuuming robots
  484. Roomba project
  485. Rotary tables
  486. Rotations
  487. RunBot: a Robogame Robot
  488. RunRun
  489. SLAM
  490. SLAM: state of the art analysis
  491. SLDR
  492. SMW Project Workflow
  493. SMW tutorial
  494. STM32 tutorial
  495. Safety norms
  496. SandboxIkeWiki
  497. Save Robot Ryan
  498. Scan Matching Odometry and Multisensor SLAM
  499. Scripting language on embedded platforms
  500. SeManTik

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