Difference between revisions of "User:AndreaBonarini"

From AIRWiki
Jump to: navigation, search
m (PhD Students I have tutored)
m (Affective Computing)
Line 18: Line 18:
 
===Affective Computing===
 
===Affective Computing===
 
{{#ask: [[Category:ProjectProposal]]
 
{{#ask: [[Category:ProjectProposal]]
<q>[[PrjResArea::BioSignal Analysis]]</q>
+
<q>[[PrjResTopic::Affective Computing]]</q>
 
[[prjStatus::Active]]
 
[[prjStatus::Active]]
 
[[PrjTutor::User:{{PAGENAME}}]]|
 
[[PrjTutor::User:{{PAGENAME}}]]|

Revision as of 10:58, 21 December 2009

warning.png"Soft Computing" is not in the list of possible values (Affective Computing, Agents - Multiagent Systems - Agencies, BioSignal Analysis, Computational Intelligence and Games, Computer Vision and Image Analysis, E-Science, Machine Learning, Philosophy of Artificial Intelligence, Robotics, Social Software and Semantic Web) for this property.
Andrea Bonarini
Foto di AndreaBonarini
E-Mail: bonarini@elet.polimi.it
Research Areas:

Full professor, responsible for security of the AIRLab

This is my home page on the airwiki website. Here you can find projects and thesis proposals. For any other information you can try:

___________________________________________________________

List of project proposals

Affective Computing

Robotics

Wiki Page: Cognitive SLAM
C SLAM Recognition2.png

Title: Cognitive SLAM
Description: We have developed a system that is able to detect, recognize and track objects in an image taken from a low cost robot equipped with a IMU and a low cost camera. The system is capable to detect and recognize objects using a user defined fuzzy tree classifier. However the system performance is heavily dependent on high level feature extraction, such as geometric features. The problem is non trivial due to noisy low cost camera and changes in the light conditions. The aim of this project is to improve the feature extraction and description process, both in performance and quality, possible adding a more complete description or others type of features. The long term aim of the research is to have an autonomuos robot capable to create a semantic map of the envirorment, localize himself , make inference on the map, navigate into the envirorment using the objects as landmarks. No special skills are required, except basic c and object oriented programming.
Tutor: AndreaBonarini, DavideTateo
Additional Info: CFU 5 - 20 / Master of Science / Course, Thesis

Wiki Page: Designing Living Objects
EmotionalTrashBin.jpg

Title: Designing Living Objects
Description: The aim of this activity is to investigate how one or more objects in an antropic environment (home, office, hospital) can be designed and implemented to have a character and to move, having nice interactions with people. The work to be done concerns the analysis, definition, design and implementation of at least one of these objects.
Tutor: AndreaBonarini
Additional Info: CFU 5 - 20 / Bachelor of Science, Master of Science / Thesis, Course

Wiki Page: Robot Games
Spykeecontorri.jpg

Title: Robot Games
Description: Projects may include the design of an interactive game on an existing or a new robot, and its evaluation. These projects allow to experiment with real mobile robots and interaction devices. Some games may be designed for disabled children. The project can be considered a MS thesis if it can produce a new game and, possibly, a new robot, and includes adapting the behavior of the robot to the player.
Tutor: AndreaBonarini
Additional Info: CFU 2 - 20 / Bachelor of Science, Master of Science / Course, Thesis


PhD Students I am currently tutoring



Projects I am currently tutoring


Students I am currently tutoring