Difference between revisions of "RobogameDesign"
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− | [[Image:Meccano-spyke-medium.jpg |thumb|right|300px|Spyke, | + | [[Image:Meccano-spyke-medium.jpg |thumb|right|300px|Spyke, a possible robogame base]] |
=== General description === | === General description === |
Revision as of 14:13, 31 March 2009
General description
Goal of this set of projects is to design games where people interact with autonomous robots. They are aimed at defining a methodology to design such kind of games, in part mutuated from Computer Game design. The games we are interested in are games where robot autonomy is exploited to obtain interesting, engaging games which may be implemented with cheap technology and enter in everyone's home.
Many of these projects have a first root in the Human-Computer Interaction Lab course, while some of them will be continued with technological contents needed to obtain prototypes that can then be evaluated
Resources
Here are some resources common to all the projects
- Some documentation about game design (Media: GameDesign.zip)
- Related robotic projects at AIRLab ROBOWII]
People
Advisors: Andrea Bonarini, Franca Garzotto
Work done
- Project start: March 2009