Difference between revisions of "Data Mining in Computer Games"
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|title=Data Mining in Computer Games | |title=Data Mining in Computer Games | ||
|image=QLive.png | |image=QLive.png | ||
− | |description= | + | |description=Today a lot of data can be extracted from popular games. The analysis of such data allow to discover a lot of interesting information about players, the game and the interaction between the game and different type of players. |
Several theses and projects are available on this topic and involve different games: TORCS, Unreal Tournament and Quake Live. | Several theses and projects are available on this topic and involve different games: TORCS, Unreal Tournament and Quake Live. | ||
Please contact us for additional information. | Please contact us for additional information. |
Revision as of 19:53, 29 October 2009
Title: | Data Mining in Computer Games |
Image:QLive.png |
Description: | Today a lot of data can be extracted from popular games. The analysis of such data allow to discover a lot of interesting information about players, the game and the interaction between the game and different type of players.
Several theses and projects are available on this topic and involve different games: TORCS, Unreal Tournament and Quake Live. Please contact us for additional information.
| |
Tutor: | DanieleLoiacono (loiacono@elet.polimi.it) | |
Start: | 2009/10/01 | |
Students: | 1 - 2 | |
CFU: | 5 - 20 | |
Research Topic: | Computational Intelligence and Games | |
Level: | Bs, Ms | |
Type: | Course, Thesis | |
Status: | Proposalwarning.png"Proposal" is not in the list of possible values (Active, Closed) for this property. |