AI in Racing Games
From AIRWiki
Revision as of 22:40, 26 October 2009 by DanieleLoiacono (Talk | contribs) (New page: {{ProjectProposal |title=AI in Racing Games |image=TORCS2.jpg |description=[http://torcs.sourceforge.net/ TORCS] is a state-of-the-art open source racing simulator that represents an idea...)
Title: | AI in Racing Games |
Image:TORCS2.jpg |
Description: | [[prjDescription::TORCS is a state-of-the-art open source racing simulator that represents an ideal bechmark for machine learning techniques. At the same time, Machine Learning techniques could be used to improve the game experience in this kind of games. Several projects and theses are available on this topic, please contact us for additional information.
| |
Tutor: | DanieleLoiacono (loiacono@elet.polimi.it) | |
Start: | 2009/10/01 | |
Students: | 1 - 2 | |
CFU: | 5 - 20 | |
Research Area: | Machine Learning | |
Research Topic: | Games | |
Level: | Bs, Ms | |
Type: | Course, Thesis |