Data Mining in Computer Games
From AIRWiki
Revision as of 19:50, 29 October 2009 by DanieleLoiacono (Talk | contribs) (New page: {{ProjectProposal |title=Data Mining in Computer Games |image=QLive.png |description=oday a lot of data can be extracted from popular games. The analysis of such data allow to discover a l...)
Title: | Data Mining in Computer Games |
Image:QLive.png |
Description: | oday a lot of data can be extracted from popular games. The analysis of such data allow to discover a lot of interesting information about players, the game and the interaction between the game and different type of players.
Several theses and projects are available on this topic and involve different games: TORCS, Unreal Tournament and Quake Live. Please contact us for additional information. | |
Tutor: | DanieleLoiacono (loiacono@elet.polimi.it) | |
Start: | 2009/10/01 | |
Students: | 1 - 2 | |
CFU: | 5 - 20 | |
Research Topic: | Computational Intelligence and Games | |
Level: | Bs, Ms | |
Type: | Course, Thesis | |
Status: | Active |