Highly Interactive Robogames

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This area belongs to the Robogames line, together with the ROBOWII and RobogameDesign areas. We consider here projects developing robogames with a high level of interaction with the user.

Projects

Jedi Training Robogame

In the Jedi Training Robogame line, was aimed at implementing a Jedi Trainer for light saber usage. After some trials done by different students, DiegoMartinoia and DanieleCalandriello have developed the successful Jedi Robot Training 3.0, based on a flying quadrotor.

Movies of results

More are available from the single projects, as well as on the AIRLab channel on You Tube.

A test of the Jedi Robot Training 3.0 project. Notice that it is working outside, with confusing colors in background. The system is quite robust, and very playable. It has been tested also in public exhibitions like the 2011 Open day at [Politecnico di Milano], the Robotica2011 exhibition, and the [robotics.polimi.it EU Robotics Week 2011].