Highly Interactive Robogames

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This area belongs to the Robogames line, together with the ROBOWII and RobogameDesign areas. We consider here projects developing robogames with a high level of interaction with the user.

Projects

Jedi Training Robogame

In the Jedi Training Robogame line, Matteo Sancini and Stefano Ruschetta have developed a competitive Robogame for Human-Computer Interaction Laboratory: Jedi Robot Training 1.0 .Adrien Servier and Andrea Nicotra have developed a parallel version of Jedi Training Robogame: Jedi Robot Training 2.0. DiegoMartinoia and DanieleCalandriello have developed the Jedi Robot Training 3.0, based on a flying quadrotor.

Movies of results

More are available from the single projects, as well as on the AIRLab channel on You Tube.

A test of the Jedi Robot Training 3.0 project. Notice that it is working outside, with confusing colors in background. The system is quite robust, and very playable. It has been tested also in public exhibitions like the 2011 Open day at [Politecnico di Milano].