User contributions
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)
- 08:35, 11 November 2009 (diff | hist) . . (-1) . . Automatic Content Generation in Computer Games
- 08:34, 11 November 2009 (diff | hist) . . (-11) . . AI in Racing Games
- 08:33, 11 November 2009 (diff | hist) . . (-36) . . AI in Racing Games
- 20:55, 29 October 2009 (diff | hist) . . (-2,820) . . First Level Theses (→Computational Intelligence and Games)
- 20:54, 29 October 2009 (diff | hist) . . (0) . . Master Level Theses (→Computational Intelligence and Games) (current)
- 20:54, 29 October 2009 (diff | hist) . . (-3,280) . . Master Level Theses (→Computational Intelligence and Games)
- 20:53, 29 October 2009 (diff | hist) . . (+1) . . Data Mining in Computer Games
- 20:53, 29 October 2009 (diff | hist) . . (-3,624) . . Master Level Course Projects (→Computational Intelligence and Games) (current)
- 20:51, 29 October 2009 (diff | hist) . . (+216) . . Data Mining in Computer Games
- 20:50, 29 October 2009 (diff | hist) . . (+2) . . Human-Like AI in Games
- 20:50, 29 October 2009 (diff | hist) . . (+669) . . N Data Mining in Computer Games (New page: {{ProjectProposal |title=Data Mining in Computer Games |image=QLive.png |description=oday a lot of data can be extracted from popular games. The analysis of such data allow to discover a l...)
- 20:47, 29 October 2009 (diff | hist) . . (+344) . . Master Level Course Projects (→Computational Intelligence and Games)
- 20:46, 29 October 2009 (diff | hist) . . (0) . . Automatic Content Generation in Computer Games
- 20:45, 29 October 2009 (diff | hist) . . (+345) . . First Level Theses (→Computational Intelligence and Games)
- 20:42, 29 October 2009 (diff | hist) . . (-20) . . Automatic Content Generation in Computer Games
- 20:41, 29 October 2009 (diff | hist) . . (-8) . . AI in Racing Games
- 20:41, 29 October 2009 (diff | hist) . . (-2,819) . . First Level Course Projects (→Computational Intelligence and Games)
- 20:41, 29 October 2009 (diff | hist) . . (+21) . . Automatic Content Generation in Computer Games
- 20:40, 29 October 2009 (diff | hist) . . (0) . . Human-Like AI in Games
- 20:40, 29 October 2009 (diff | hist) . . (+1,028) . . N Human-Like AI in Games (New page: {{ProjectProposal |title=Human-Like AI in Games |image=UT2004.jpg |description=Developing a human-like AI is a challenging and fascinating problem from the point of view of the Artificial ...)
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)