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Showing below up to 100 results in range #21 to #120.
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- AI in Racing Games
- A Unifying Framework for Semantic Annotation
- A firefox extension for semantic annotations
- A genetic algorithm for automatic feature extraction from EEG data
- A tool to find and store annotations into a unifying semantic ontology
- A vision-based 3D input device for space curve
- A vision-based 3D input device for space curves
- About this wiki
- Accurate AR Marker Location
- Ackerman vehicle autonomous drive
- Adaptive Behaviors for Robogames
- Adaptive Predicates
- Adaptive Reinforcement Learning Multiagent Coordination in Real-Time Computer Games
- Adding fields
- Adding semantics to JSPWiki
- Affective Computing
- Affective Computing And BioSignals
- Affective Devices
- Affective Robot force sensor
- Affective Robotic Rehabilitation
- Affective Robotic Rehabilitation of Upper Limbs
- Affective VideoGames
- Agents - Multiagent Systems - Agencies
- AirBAT Instructions
- Airpaper
- Algorithms for computing equilibria
- Alien-Bot
- Analysis of the Olfactory Signal
- Analyzing Traffic Speed From a Single Night Image - Light Streaks Detection
- AndreaGalbiati
- Annotation aggregators from social applications
- Anthropomorphic Robotic Wrist
- Aperiodic visual stimulation in a VEP-based BCI
- April 1st Projects
- ArduQuad
- Arduino
- Autistic Children Play Robot
- Automated Recognition between alkaline and non-alkaline AA batteries
- Automated extraction of laser streaks and range profiles
- Automatic Content Generation in Computer Games
- Automatic Differentiation Techniques for Real Time Kalman Filtering
- Automatic generation of domain ontologies
- Automatically assigning Wikipedia articles to macro-categories
- AutonomousDrifting
- Autonomous Robot for emotional interaction
- B-Smart Behaviour Sequence Modeler and Recognition tool
- BCI & artifacts
- BCI based on Motor Imagery
- BCI on Sockets
- Bachelor of Science
- Balancing Robot Development
- Balancing robots: Tilty, TiltOne
- Ballbot
- Barking Robots
- BasketBot
- Batch Learning for Poker
- Batteries and chargers
- BehaviorTiltingRobot
- Behavior recognition from visual data
- Benchmarking
- BinaryTags
- BioSignal Analysis
- Bio Robotics
- Biofeedback and neurofeedback systems
- Brain-Computer Interface
- Brake Padal Implementing on a Golf Cart
- BringMeHome
- Bureaucracy
- C-SLAM
- CAN Bus bootloader for STM32 microcontrollers
- CPG for Warugadar
- Camcorder
- Cameras, lenses and mirrors
- Cestino
- Characterization of the NIA signal
- Classification of EMG signals
- Co-authorship 2.0: Patterns of collaboration in Wikipedia
- Cognitive SLAM
- Collaborations
- Combinatorial optimization based on stochastic relaxation
- Combining Estimation of Distribution Algorithms and other Evolutionary techniques for combinatorial optimization
- Coming soon...
- Comparison of State of the Art Visual Odometry Systems
- Computational Intelligence and Games
- Computer Vision and Image Analysis
- Computer controlled Braking on the Alpaca Golf Cart
- Computer controlled Steering on the Alpaca Golf Cart
- Concierge
- Configuring Subversion
- Connectors
- Contact printer
- Content Generation
- Control of Whitefinger
- Control of Whitefingers
- Controllo Robot Mobile Fives
- Correlation-based 3D reconstruction with pan/tilt stereo-camera
- CorsoReti
- Course
- Courses
- Crash Course on Robot Emotion