Difference between revisions of "Laser Game Bot"
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− | [[ http://www.cmrr.umn.edu/~strupp/serial.html#2_5_2 | + | [[ http://www.cmrr.umn.edu/~strupp/serial.html#2_5_2 ]] how to comunicate to serial in C language |
Revision as of 23:55, 12 February 2014
Laser Game Bot
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Short Description: | Laser game between an autonomous robot and a remote controlled robot. |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | AndreaBonarini (andrea.bonarini@polimi.it) |
Collaborator: | |
Students: | NicholasColombo (nicholas.colombo@mail.polimi.it) |
Research Area: | Robotics |
Research Topic: | Robogames |
Start: | 2013/03/11 |
End: | 2014/02/7 |
Status: | Active |
Level: | Bs |
Type: | Course |
This project, belonging to the Robogames research line, is aimed at implementing a game similar to a laser game, where an autonomous robot and a remote controlled one are interacting in a maze.
Contents
Description
Media: Descrizione progetto_3-4-2013.pdf
Components
ArduQuad Robot
- Arduino Uno to control it
- Sharp GP2D120XJ00F x3 (left, front, right) for distances
- XBee RF Modules to comunicate with PC
- WIIMote to shot to other robot
Spykee Robot
This is the robot used by human player; it's controlled with his own console software
- WIIMote to shot to other robot
- XBee RF Modules to comunicate with PC for infrared accension
PC Software Control
A software on PC control wiimotes, lifes of player/robot, times of delay, communication
- XBee RF Modules to comunicate with Arduino, Spykee
Video
Utility Link
http://www.cmrr.umn.edu/~strupp/serial.html#2_5_2 how to comunicate to serial in C language