Difference between revisions of "Laser Game Bot"
From AIRWiki
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== Video == | == Video == | ||
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| + | [[ http://www.cmrr.umn.edu/~strupp/serial.html#2_5_2 Serial Comunication on C language ]] how to comunicate to serial in C language | ||
Revision as of 23:55, 12 February 2014
Laser Game Bot
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| Short Description: | Laser game between an autonomous robot and a remote controlled robot. |
| Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
| Tutor: | AndreaBonarini (andrea.bonarini@polimi.it) |
| Collaborator: | |
| Students: | NicholasColombo (nicholas.colombo@mail.polimi.it) |
| Research Area: | Robotics |
| Research Topic: | Robogames |
| Start: | 2013/03/11 |
| End: | 2014/02/7 |
| Status: | Active |
| Level: | Bs |
| Type: | Course |
This project, belonging to the Robogames research line, is aimed at implementing a game similar to a laser game, where an autonomous robot and a remote controlled one are interacting in a maze.
Contents
Description
Media: Descrizione progetto_3-4-2013.pdf
Components
ArduQuad Robot
- Arduino Uno to control it
- Sharp GP2D120XJ00F x3 (left, front, right) for distances
- XBee RF Modules to comunicate with PC
- WIIMote to shot to other robot
Spykee Robot
This is the robot used by human player; it's controlled with his own console software
- WIIMote to shot to other robot
- XBee RF Modules to comunicate with PC for infrared accension
PC Software Control
A software on PC control wiimotes, lifes of player/robot, times of delay, communication
- XBee RF Modules to comunicate with Arduino, Spykee
Video
Utility Link
http://www.cmrr.umn.edu/~strupp/serial.html#2_5_2 Serial Comunication on C language how to comunicate to serial in C language