Difference between revisions of "Lupin"

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Latest revision as of 23:36, 5 August 2017

Lupin
Image of the project Lupin
Short Description: Development of a Robogame
Coordinator: AndreaBonarini (andrea.bonarini@polimi.it)
Tutor: AndreaBonarini (andrea.bonarini@polimi.it)
Collaborator:
Students: VincenzoVisco (vincenzovisco94@gmail.com)
Research Area: Robotics
Research Topic: Robogames
Start: 2016/04/08
End: 2016/09/08
Status: Closed
Level: Bs
Type: Course

The robot is a thief that has to steal a precious magic object guarded by a human wizard. The wizard has a magic wound and with gestures can try to save his treasure. The robot has also some magic power activated when it can see the wizard to protect itself and achieve its goal. The wizard's wound has a limited power and, when exhausted, he can obtain a new one from his workshop, which is far away from his castle.