Jedi Robot Training 3.0
From AIRWiki
Revision as of 22:34, 4 November 2010 by DanieleCalandriello (Talk | contribs)
Jedi Robot Training 3.0
| |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | AndreaBonarini (andrea.bonarini@polimi.it) |
Collaborator: | |
Students: | DiegoMartinoia (diego.martinoia@mail.polimi.it), DanieleCalandriello () |
Research Area: | Robotics |
Research Topic: | Robogames |
Start: | 2010/10/07 |
End: | 2011/01/30 |
Status: | Active |
Level: | Bs |
Type: | Course |
This is a project for the Computer Engineering Lab Course aimed at implementing a system based on a mobile pointer that heads to a Jedi knight trainee. When the laser mounted on the pointer fires, the trainee should get it by a sword.
This work is done as part of the ROBOWII effort in the Jedi Training Robogame line, and extends the results obtained by other projects in the direction of better drone behavior and better playability.