Developing a human-like AI is a challengin … Developing a human-like AI is a challenging and fascinating problem from the point of view of the Artificial Intelligence research. At the same time, it is also a significative prolem for the computer games development: playing against humans is generally more exciting than playing against computers.
Our projects and theses on this topic involve two different games: Unreal Tournament 2004 and TORCS.
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*Drivatar in Forza Motorsport (http://research.microsoft.com/en-us/projects/drivatar/default.aspx)
*TORCS (http://torcs.sourceforge.net/ TORCS)
*Daniele Loiacono's AI&R Lab Projects (http://home.dei.polimi.it/loiacono/uploads/Teaching/HomePage/AIRLab_AA20092010.pdf) s/Teaching/HomePage/AIRLab_AA20092010.pdf)