Difference between revisions of "FaceAnalysisInVideogames"
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Revision as of 13:26, 16 April 2012
Face analysis in Videogames
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Short Description: | Analysis of the face of people involved in videogames aimed at identifying the elements that could be used as cues for interest and engagement. |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | AndreaBonarini (andrea.bonarini@polimi.it) |
Collaborator: | |
Students: | DavideTosetti (davide.tosetti@mail.polimi.it) |
Research Area: | Robotics |
Research Topic: | Robot development |
Start: | 2012/04/15 |
End: | 2012/09/30 |
Status: | Active |
Level: | Bs |
Type: | Thesis |