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| FaceAnalysisInVideogames |
| PrjCoordinator | User:AndreaBonarini + |
|---|---|
| PrjDescription | Analysis of the face of people involved in videogames aimed at identifying the elements that could be used as cues for interest and engagement. |
| PrjEnd | 20 February 2014 + |
| PrjLevel | Bachelor of Science + |
| PrjResArea | Affective Computing + |
| PrjResTopic | Affective Computing And BioSignals + |
| PrjStart | 15 April 2012 + |
| PrjStatus | Closed + |
| PrjStudent | User:DavideTosetti + |
| PrjTitle | Face analysis in Videogames + |
| PrjTutor | User:AndreaBonarini + |
| PrjType | Thesis + |
| Categories | Project + |
| Modification dateThis property is a special property in this wiki. | 28 February 2014 21:37:15 + |
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