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FaceAnalysisInVideogames |
PrjCoordinator | User:AndreaBonarini + |
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PrjDescription | Analysis of the face of people involved in videogames aimed at identifying the elements that could be used as cues for interest and engagement. |
PrjEnd | 20 February 2014 + |
PrjLevel | Bachelor of Science + |
PrjResArea | Affective Computing + |
PrjResTopic | Affective Computing And BioSignals + |
PrjStart | 15 April 2012 + |
PrjStatus | Closed + |
PrjStudent | User:DavideTosetti + |
PrjTitle | Face analysis in Videogames + |
PrjTutor | User:AndreaBonarini + |
PrjType | Thesis + |
Categories | Project + |
Modification dateThis property is a special property in this wiki. | 28 February 2014 21:37:15 + |
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