Gestures in Videogames
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Revision as of 09:32, 4 May 2010 by AndreaBonarini (Talk | contribs) (New page: {{Project |title=Gestures in Videogames |short_descr=Analysis of gestures and facial expressions of people involved in playing a videogame (TORCS) |coordinator=AndreaBonarini |tutor=Simone...)
Gestures in Videogames
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Short Description: | Analysis of gestures and facial expressions of people involved in playing a videogame (TORCS) |
Coordinator: | AndreaBonarini (andrea.bonarini@polimi.it) |
Tutor: | SimoneTognetti (tognetti@elet.polimi.it), MaurizioGarbarino (garbarino@elet.polimi.it) |
Collaborator: | |
Students: | LucaPerego (lucagiovanni.perego@gmail.com) |
Research Area: | Affective Computing |
Research Topic: | Affective Computing And BioSignals |
Start: | 2010/04/01 |
End: | 2010/09/30 |
Status: | Active |
Level: | Ms |
Type: | Course |
This project, belonging to the Affective VideoGames research line, is aimed at building a model relating facial expressions, gestures, and movements of people playing the vidogame TORCS to their preferences among different game setting. The final aim is to detect from images taken from a camera whether people is enjoying the game experience.