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Robogame Strategy |
PrjCollaborator | User:Tiago Nascimento + |
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PrjCoordinator | User:AndreaBonarini + |
PrjDescription | Focused on the use of machine learning for supporting player modelling and behavior/strategy adjustment towards maintaining (or conversely, improving) human player engagement in PIRGs. |
PrjEnd | 31 December 2018 + |
PrjLevel | PhD + |
PrjResArea | Robotics + |
PrjResTopic | Robogames + |
PrjStart | 5 January 2015 + |
PrjStatus | Active + |
PrjStudent | User:EwertonLopes + |
PrjTitle | Learning behaviors and user models to optimise the player's experience in robogames + |
PrjTutor | User:Francesco Amigoni + |
PrjType | Thesis + |
Categories | Project + |
Modification dateThis property is a special property in this wiki. | 14 March 2016 15:35:04 + |
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