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Robogame Strategy
PrjCollaborator User:Tiago Nascimento +
PrjCoordinator User:AndreaBonarini +
PrjDescription Focused on the use of machine learning for supporting player modelling and behavior/strategy adjustment towards maintaining (or conversely, improving) human player engagement in PIRGs.
PrjEnd 31 December 2018  +
PrjLevel PhD +
PrjResArea Robotics +
PrjResTopic Robogames +
PrjStart 5 January 2015  +
PrjStatus Active  +
PrjStudent User:EwertonLopes +
PrjTitle Learning behaviors and user models to optimise the player's experience in robogames  +
PrjTutor User:Francesco Amigoni +
PrjType Thesis +
Categories Project  +
Modification┬ádateThis property is a special property in this wiki. 14 March 2016 15:35:04  +
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