Difference between revisions of "Projects"

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''This page is a repository of links to the pages describing the '''projects''' we are currently working on at AIRLab.  
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This page is a repository of links to the pages describing the '''projects''' we are currently working on at AIRLab.  
See the list of our finished projects on the [[Finished Projects]] page.''
+
See the list of our finished projects on the [[Finished Projects]] page.
  
 
== Ongoing projects ==
 
== Ongoing projects ==
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=== [[Agents, Multiagent Systems, Agencies]] ===
 
=== [[Agents, Multiagent Systems, Agencies]] ===
 
----
 
----
* [[Evolutionary game theory for biology| Evolutionary game theory for biology]]
+
===== [[Strategic Robot Patrolling]] =====
* [[Game theoretic analysis of electric power| Game theoretic analysis of electric power market]]
+
 
* [[Algorithms for computing equilibria| Algorithms for computing equilibria]]
+
===== [[Evolutionary game theory for biology]] =====
* [[Multiagent cooperation|Multiagent cooperating system]]
+
===== [[Game theoretic analysis of electric power]] =====
* [[Planning in Ambient Intelligence scenarios| Planning in Ambient Intelligence scenarios]]
+
===== [[Algorithms for computing equilibria]] =====
* [[Strategic robot patrolling| Strategic robot patrolling]]
+
===== [[Multiagent cooperation|Multiagent cooperating system]] =====
* [[Real-Time Strategy Games| Real-Time Strategy Games]]
+
===== [[Planning in Ambient Intelligence scenarios]] =====
 +
===== [[Real-Time Strategy Games]] =====
 +
===== [[FinAgent]] =====
  
 
=== [[BioSignal Analysis]] ===
 
=== [[BioSignal Analysis]] ===
 
----
 
----
 
===== [[Affective Computing]] =====
 
===== [[Affective Computing]] =====
* [[Relatioship between Cognition and Emotion in Rehabilitation Robotics]]
+
 
* [[Driving companions]]
+
{{#ask: [[Category:Project]][[prjResTopic::Affective_Computing]][[PrjEnd::>{{CURRENTYEAR}}/{{CURRENTMONTH}}/{{CURRENTDAY}}]] |format=ul}}
* [[Emotion from Interaction]]
+
* [[Wireless Affective Devices]]
+
* [[Affective Robot force sensor]]
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* [[Affective VideoGames]]
+
  
 
===== [[Brain-Computer Interface]] =====
 
===== [[Brain-Computer Interface]] =====
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** [[Predictive BCI Speller based on Motor Imagery]] (Master thesis, Tiziano D'Albis)
 
** [[Predictive BCI Speller based on Motor Imagery]] (Master thesis, Tiziano D'Albis)
 
** [[Feature Selection and Extraction for a BCI based on motor imagery]] (Master thesis, Francesco Amenta)
 
** [[Feature Selection and Extraction for a BCI based on motor imagery]] (Master thesis, Francesco Amenta)
 +
** [[Integrating Motor Imagery and Error Potentials in a Brain-Computer Interface]] (Master Thesis, Paolo Calloni)
 
** [[Ocular Artifacts Filter implementation for a BCI based on motor imagery]] (First Level thesis, Fabio Beltramini)
 
** [[Ocular Artifacts Filter implementation for a BCI based on motor imagery]] (First Level thesis, Fabio Beltramini)
** [[Online automatic tuning of the number of repetitions in a P300-based BCI]] (First Level thesis, Siegfried Cattaneo)
+
* [[Online automatic tuning of the number of repetitions in a P300-based BCI]] (First Level thesis, Siegfried Cattaneo)
 
* [[Graphical user interface for an autonomous wheelchair]] (First Level thesis, Antonio Tripodi and Eleonora Ciceri)
 
* [[Graphical user interface for an autonomous wheelchair]] (First Level thesis, Antonio Tripodi and Eleonora Ciceri)
 
* [[Mu and beta rhythm-based BCI]]
 
* [[Mu and beta rhythm-based BCI]]
 
* [[Reproduction of an algorithm for the recognition of error potentials]]
 
* [[Reproduction of an algorithm for the recognition of error potentials]]
 +
* [[Stimulus tagging using aperiodic visual stimulation in a VEP-based BCI]]
  
 
===== [[Automatic Detection Of Sleep Stages]] =====
 
===== [[Automatic Detection Of Sleep Stages]] =====
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* [[Monocular Simultaneous Localization And Mapping with Moving Object Tracking using Conditional Independent submaps]]
 
* [[Monocular Simultaneous Localization And Mapping with Moving Object Tracking using Conditional Independent submaps]]
 
* [[Robust data association for high-speed SLAM]]
 
* [[Robust data association for high-speed SLAM]]
 +
* [[Automated Recognition between alkaline and non-alkaline AA batteries]]
 +
* [[Hand gesture guided desktop lamp]]
  
 
=== [[Machine Learning]] ===
 
=== [[Machine Learning]] ===
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* [[Adaptive Reinforcement Learning Multiagent Coordination in Real-Time Computer Games|Adaptive Reinforcement Learning Multiagent Coordination in Real-Time Computer Games]]
 
* [[Adaptive Reinforcement Learning Multiagent Coordination in Real-Time Computer Games|Adaptive Reinforcement Learning Multiagent Coordination in Real-Time Computer Games]]
 
* [[B-Smart Behaviour Sequence Modeler and Recognition tool|B-Smart Behaviour Sequence Modeler and Recognition tool]]
 
* [[B-Smart Behaviour Sequence Modeler and Recognition tool|B-Smart Behaviour Sequence Modeler and Recognition tool]]
* [[Player modeling in TORCS exploiting SVMs and GPUs parallelism|Player modeling in TORCS exploiting SVMs and GPUs parallelism]]
 
* [[Development an Artificial Intelligence System solving the MS Pac-Man videogame |Development an Artificial Intelligence System solving the MS Pac-Man videogame ]]
 
* [[Parameters optimization in TORCS exploiting genetic algorithms]]
 
* [[Neuroevolution in TORCS for evolving interesting and adaptive behaviors]]
 
 
* [[Giskar - Distance estimation through single camera features applied to Neural Networks]]
 
* [[Giskar - Distance estimation through single camera features applied to Neural Networks]]
 +
* [[Exploit of betting patterns using genetic algorithms and reinforcement learning]]
  
 +
* [[Q_Fitted_Algorithm:_The_Dam_Problem]]
 +
 +
* [[Batch Learning for Poker]]
  
 
=== [[Evolutionary Computation]] ===
 
=== [[Evolutionary Computation]] ===
 
----
 
----
  
* [[Evoptool: Evolutive Optimization Tool]]
+
* [[Evoptool: Evolutionary Optimization Tool]]
  
 
=== [[Philosophy of Artificial Intelligence]] ===
 
=== [[Philosophy of Artificial Intelligence]] ===
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* [[Indoor localization system based on a gyro and visual passive markers]]
 
* [[Indoor localization system based on a gyro and visual passive markers]]
 
* [[Simulation of a 6 DOF Manipulator]]
 
* [[Simulation of a 6 DOF Manipulator]]
 +
* [[Warugadar - Fusion piezoelettric and vision controllers with PYRO]]
  
 
==== [[Benchmarking]] ====
 
==== [[Benchmarking]] ====
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* [[EMG, new test]]
 
* [[EMG, new test]]
 
* [[CPG for Warugadar]]
 
* [[CPG for Warugadar]]
 +
* [[Hand prosthesis using robotics principles]]
 +
* [[Control of Whitefinger]]
 +
* [[LionHell McMillan]]
  
 
==== [[Robogames]] ====
 
==== [[Robogames]] ====
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* [[RobogameDesign]]
 
* [[RobogameDesign]]
  
 
+
==== [[Navigation Strategies]] ====
 +
* [[ Navigation system for LURCH ]]
  
 
=== [[Social Software and Semantic Web]] ===
 
=== [[Social Software and Semantic Web]] ===
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===== [[Affective Computing]] =====
 
===== [[Affective Computing]] =====
  
{{#ask: [[Category:Project]][[prjResTopic::Affective Computing]] [[PrjEnd::<{{CURRENTYEAR}}/{{CURRENTMONTH}}/{{CURRENTDAY}}]]|format=ul}}
+
{{#ask: [[Category:Project]][[prjResTopic::Affective_Computing]] [[PrjEnd::<{{CURRENTYEAR}}/{{CURRENTMONTH}}/{{CURRENTDAY}}]]|format=ul}}
  
 
===== [[Brain-Computer Interface]] =====
 
===== [[Brain-Computer Interface]] =====

Latest revision as of 19:57, 7 August 2013

This page is a repository of links to the pages describing the projects we are currently working on at AIRLab. See the list of our finished projects on the Finished Projects page.

Ongoing projects

by research area (areas are defined in the Main Page); for each project a name and a link to its AIRWiki page is given

Agents, Multiagent Systems, Agencies


Strategic Robot Patrolling
Evolutionary game theory for biology
Game theoretic analysis of electric power
Algorithms for computing equilibria
Multiagent cooperating system
Planning in Ambient Intelligence scenarios
Real-Time Strategy Games
FinAgent

BioSignal Analysis


Affective Computing
Brain-Computer Interface
Automatic Detection Of Sleep Stages
Analysis of the Olfactory Signal
Classification of EMG signals

Computer Vision and Image Analysis


Machine Learning


Evolutionary Computation


Philosophy of Artificial Intelligence


Robotics


Robot development

Benchmarking

Bio Robotics

Robogames

Navigation Strategies

Social Software and Semantic Web


Extracting Knowledge From Social Networks
Semantic Tagging
Semantic Search

Past projects

BioSignal Analysis

Affective Computing
Brain-Computer Interface

Robotics

April Fool's projects

Following the RFC tradition, here is our April Fool's project page.

Note for students

If you are a student and there isn't a page describing your project, this is because YOU have the task of creating it and populating it with (meaningful) content. If you are a student and there IS a page describing your project, you have the task to complete that page with (useful and comprehensive) information about your own contribution to the project. Be aware that the quality of your work (or lack of it) on the AIRWiki will be evaluated by the Teachers and will influence your grades.

Instructions to add a new project or to add content to an existing project page are available at Projects - HOWTO.